OGLplus (0.52.0) a C++ wrapper for OpenGL

name_tpl.hpp File Reference

Base template for all "named" objects. More...

#include <oglplus/config/compiler.hpp>
#include <type_traits>
#include <utility>
#include <cassert>

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Classes

class  oglplus::ObjectName< ObjTag >
 A common template for "named" objects like textures, buffers, etc. More...
 
class  oglplus::ObjectName< ObjTag >
 A common template for "named" objects like textures, buffers, etc. More...
 

Namespaces

 oglplus
 All definitions of OGLplus are nested in the oglplus namespace.
 

Functions

template<typename ObjTag >
ObjTag::NameType oglplus::GetName (ObjectName< ObjTag > named)
 Returns the base name assigned to named object.
 

Detailed Description

Base template for all "named" objects.

Author
Matus Chochlik

Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)


Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).