Base template for all "named" objects. More...
#include <oglplus/config/compiler.hpp>
#include <type_traits>
#include <utility>
#include <cassert>
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Classes | |
class | oglplus::ObjectName< ObjTag > |
A common template for "named" objects like textures, buffers, etc. More... | |
class | oglplus::ObjectName< ObjTag > |
A common template for "named" objects like textures, buffers, etc. More... | |
Namespaces | |
oglplus | |
All definitions of OGLplus are nested in the oglplus namespace. | |
Functions | |
template<typename ObjTag > | |
ObjTag::NameType | oglplus::GetName (ObjectName< ObjTag > named) |
Returns the base name assigned to named object. | |
Base template for all "named" objects.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)