Base template for specialized shader types. More...
#include </home/chochlik/devel/oglplus/include/oglplus/shader.hpp>
Public Member Functions | |
SpecShader (void) | |
Default construction. | |
SpecShader (ObjectDesc &&description) | |
Construction with a textual descriptor. | |
SpecShader (GLSLString &&glsl_source) | |
Construction with a source code wrapper. | |
SpecShader (ObjectDesc &&description, GLSLString &&glsl_source) | |
Construction with description and source code wrapper. | |
SpecShader (GLSLStrings &&glsl_source) | |
Construction with a source code wrapper. | |
SpecShader (ObjectDesc &&description, GLSLStrings &&glsl_source) | |
Construction with description and source code wrapper. | |
SpecShader (const GLSLSource &glsl_source) | |
Construction with a source code wrapper. | |
SpecShader (ObjectDesc &&description, const GLSLSource &glsl_source) | |
Construction with description and source code wrapper. | |
Base template for specialized shader types.