OGLplus (0.52.0) a C++ wrapper for OpenGL

oglplus::SpecShader< ShType > Class Template Reference

Base template for specialized shader types. More...

#include </home/chochlik/devel/oglplus/include/oglplus/shader.hpp>

Inheritance diagram for oglplus::SpecShader< ShType >:
Collaboration diagram for oglplus::SpecShader< ShType >:

Public Member Functions

 SpecShader (void)
 Default construction.
 
 SpecShader (ObjectDesc &&description)
 Construction with a textual descriptor.
 
 SpecShader (GLSLString &&glsl_source)
 Construction with a source code wrapper.
 
 SpecShader (ObjectDesc &&description, GLSLString &&glsl_source)
 Construction with description and source code wrapper.
 
 SpecShader (GLSLStrings &&glsl_source)
 Construction with a source code wrapper.
 
 SpecShader (ObjectDesc &&description, GLSLStrings &&glsl_source)
 Construction with description and source code wrapper.
 
 SpecShader (const GLSLSource &glsl_source)
 Construction with a source code wrapper.
 
 SpecShader (ObjectDesc &&description, const GLSLSource &glsl_source)
 Construction with description and source code wrapper.
 

Detailed Description

template<ShaderType ShType>
class oglplus::SpecShader< ShType >

Base template for specialized shader types.


The documentation for this class was generated from the following file:
  • /home/chochlik/devel/oglplus/include/oglplus/shader.hpp

Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).