Wrapper for the NV_path_rendering extension.
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#include </home/chochlik/devel/oglplus/include/oglplus/ext/NV_path_rendering.hpp>
Sets how colors are computed for path covering fragment operations.
- Related OpenGL symbols:
- glPathColorGenNV
static void oglplus::NV_path_rendering::CoverDepthFunc |
( |
CompareFunction |
function | ) |
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static |
static void oglplus::NV_path_rendering::DepthOffset |
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GLfloat |
factor, |
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GLint |
units |
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) |
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static |
Sets how tex-coords are computed for path covering fragment operations.
- Related OpenGL symbols:
- glPathTexGenNV
The documentation for this class was generated from the following file: