OGLplus (0.52.0) a C++ wrapper for OpenGL

sync.hpp File Reference

Sync object wrappers. More...

#include <oglplus/glfunc.hpp>
#include <oglplus/error/basic.hpp>
#include <oglplus/enumerations.hpp>
#include <oglplus/enums/sync_condition.ipp>
#include <oglplus/enums/sync_condition_range.ipp>
#include <oglplus/enums/sync_type.ipp>
#include <oglplus/enums/sync_type_range.ipp>
#include <oglplus/enums/sync_status.ipp>
#include <oglplus/enums/sync_status_range.ipp>
#include <oglplus/enums/sync_wait_result.ipp>
#include <oglplus/enums/sync_wait_result_range.ipp>

Go to the source code of this file.


class  oglplus::Sync
 Encapsulates sync object and fence functionality. More...
struct  oglplus::Sync::Property
 Types related to Sync. More...


 All definitions of OGLplus are nested in the oglplus namespace.


enum  oglplus::SyncCondition : GLenum { oglplus::SyncCondition::GPUCommandsComplete }
 The synchronization condition enumeration. More...
enum  oglplus::SyncType : GLenum { oglplus::SyncType::Fence }
 The synchronization object type enumeration. More...
enum  oglplus::SyncStatus : GLenum {
 The synchronization object status enumeration. More...
enum  oglplus::SyncWaitResult : GLenum {
 The wait result enumeration. More...

Detailed Description

Sync object wrappers.

Matus Chochlik

Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).