OGLplus (0.52.0) a C++ wrapper for OpenGL

sampler.hpp File Reference

Sampler object wrappers. More...

#include <oglplus/glfunc.hpp>
#include <oglplus/math/vector.hpp>
#include <oglplus/error/object.hpp>
#include <oglplus/object/wrapper.hpp>
#include <oglplus/object/sequence.hpp>
#include <oglplus/data_type.hpp>
#include <oglplus/compare_function.hpp>
#include <oglplus/texture_wrap.hpp>
#include <oglplus/texture_compare.hpp>
#include <oglplus/texture_filter.hpp>
#include <oglplus/texture_unit.hpp>
#include <cassert>

Go to the source code of this file.


class  oglplus::ObjGenDelOps< tag::Sampler >
 Class wrapping sampler construction/destruction functions. More...
class  oglplus::ObjBindingOps< tag::Sampler >
 Sampler binding operations. More...
class  oglplus::ObjCommonOps< tag::Sampler >
 Common sampler operations. More...
class  oglplus::ObjectOps< tag::DirectState, tag::Sampler >
 Class wrapping sampler functions (with direct state access) More...


 All definitions of OGLplus are nested in the oglplus namespace.


typedef ObjectOps
< tag::DirectState,
tag::Sampler > 
 Sampler operations with direct state access.
typedef ObjectZero< ObjZeroOps
< tag::DirectState,
tag::Sampler > > 
 Class that can be used to unbind the currently bound sampler.
typedef Object< SamplerOps > oglplus::Sampler
 An oglplus_object encapsulating the OpenGL sampler functionality.

Detailed Description

Sampler object wrappers.

Matus Chochlik

Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)

Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).