Texture object wrappers with direct state access. More...
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Classes | |
class | oglplus::ObjZeroOps< tag::DirectState, tag::Texture > |
Class wrapping default texture functionality with direct state access. More... | |
class | oglplus::ObjectOps< tag::DirectState, tag::Texture > |
Class wrapping texture object functionality with direct state access. More... | |
struct | oglplus::ObjectOps< tag::DirectState, tag::Texture >::Property |
Types related to Texture. More... | |
Namespaces | |
oglplus | |
All definitions of OGLplus are nested in the oglplus namespace. | |
Typedefs | |
typedef ObjectOps < tag::DirectState, tag::Texture > | oglplus::DSATextureOps |
Texture operations with direct state access. | |
typedef Object< DSATextureOps > | oglplus::DSATexture |
An oglplus_object encapsulating the DSA texture object functionality. | |
Texture object wrappers with direct state access.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)