OGLplus (0.52.0) a C++ wrapper for OpenGL

texture.hpp File Reference

Texture object wrappers with direct state access. More...

#include <oglplus/texture.hpp>
#include <oglplus/dsa/texture.ipp>

Go to the source code of this file.

Classes

class  oglplus::ObjZeroOps< tag::DirectState, tag::Texture >
 Class wrapping default texture functionality with direct state access. More...
 
class  oglplus::ObjectOps< tag::DirectState, tag::Texture >
 Class wrapping texture object functionality with direct state access. More...
 
struct  oglplus::ObjectOps< tag::DirectState, tag::Texture >::Property
 Types related to Texture. More...
 

Namespaces

 oglplus
 All definitions of OGLplus are nested in the oglplus namespace.
 

Typedefs

typedef ObjectOps
< tag::DirectState,
tag::Texture > 
oglplus::DSATextureOps
 Texture operations with direct state access.
 
typedef Object< DSATextureOps > oglplus::DSATexture
 An oglplus_object encapsulating the DSA texture object functionality.
 

Detailed Description

Texture object wrappers with direct state access.

Author
Matus Chochlik

Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)


Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).