Buffer wrappers. More...
#include <oglplus/glfunc.hpp>
#include <oglplus/error/object.hpp>
#include <oglplus/object/wrapper.hpp>
#include <oglplus/object/sequence.hpp>
#include <oglplus/buffer_binding.hpp>
#include <oglplus/buffer_usage.hpp>
#include <oglplus/buffer_storage_bit.hpp>
#include <oglplus/buffer_target.hpp>
#include <oglplus/buffer_map.hpp>
#include <oglplus/buffer_data.hpp>
#include <oglplus/buffer_gpu_addr.hpp>
#include <oglplus/access_specifier.hpp>
#include <oglplus/data_type.hpp>
#include <oglplus/pixel_data.hpp>
#include <vector>
#include <cassert>
#include <oglplus/buffer.ipp>
Go to the source code of this file.
Classes | |
class | oglplus::ObjGenDelOps< tag::Buffer > |
Class wrapping buffer construction/destruction functions. More... | |
class | oglplus::ObjBindingOps< tag::Buffer > |
Buffer binding operations. More... | |
class | oglplus::ObjCommonOps< tag::Buffer > |
Common buffer operations. More... | |
class | oglplus::ObjectOps< tag::ExplicitSel, tag::Buffer > |
Class wrapping buffer functions with explicit target selector. More... | |
struct | oglplus::ObjectOps< tag::ExplicitSel, tag::Buffer >::Property |
Types related to Buffer. More... | |
Namespaces | |
oglplus | |
All definitions of OGLplus are nested in the oglplus namespace. | |
Typedefs | |
typedef ObjectOps < tag::ExplicitSel, tag::Buffer > | oglplus::BufferOps |
The buffer operations with explicit selector. | |
typedef ObjectZero< ObjZeroOps < tag::ExplicitSel, tag::Buffer > > | oglplus::NoBuffer |
Class that can be used to unbind the currently bound buffers. | |
typedef Object< BufferOps > | oglplus::Buffer |
An oglplus_object encapsulating the OpenGL buffer functionality. | |
Buffer wrappers.
Copyright 2010-2014 Matus Chochlik. Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)