Wrapper for GL objects with name 0 (zero) More...
#include </home/chochlik/devel/oglplus/include/oglplus/object/wrap_tpl.hpp>
Public Member Functions | |
ObjectZero (void) | |
ObjectZero is default constructible. | |
Wrapper for GL objects with name 0 (zero)
Depending on the object type (specified by ObjTag) the semantics is either "no-object" (for example NoBuffer, NoRenderbuffer, etc.) or "default-object" (for example DefaultTexture or DefaultFramebuffer).