OGLplus (0.52.0) a C++ wrapper for OpenGL

oglplus::CameraMatrix< T > Member List

This is the complete list of members for oglplus::CameraMatrix< T >, including all inherited members.

At(std::size_t i, std::size_t j) constoglplus::Matrix< T, 4, 4 >
CameraMatrix(void)oglplus::CameraMatrix< T >
Col(std::size_t j) constoglplus::Matrix< T, 4, 4 >
Data(void) constoglplus::Matrix< T, 4, 4 >
LookingAt(const Vector< T, 3 > &eye, const Vector< T, 3 > &target)oglplus::CameraMatrix< T >static
LookingAt(const Vector< T, 3 > &eye, const Vector< T, 3 > &target, const Vector< T, 3 > &up)oglplus::CameraMatrix< T >static
Matrix(void)oglplus::Matrix< T, 4, 4 >
Matrix(const T *data, std::size_t n)oglplus::Matrix< T, 4, 4 >
Matrix(const T(&data)[Rows *Cols])oglplus::Matrix< T, 4, 4 >explicit
Matrix(P...p)oglplus::Matrix< T, 4, 4 >explicit
Matrix(const Vector< T, C >...row)oglplus::Matrix< T, 4, 4 >explicit
Orbiting(const Vector< T, 3 > &target, T radius, Angle< T > azimuth, Angle< T > elevation)oglplus::CameraMatrix< T >static
Ortho(T x_left, T x_right, T y_bottom, T y_top, T z_near, T z_far)oglplus::CameraMatrix< T >static
OrthoX(T width, T aspect, T z_near, T z_far)oglplus::CameraMatrix< T >static
OrthoY(T height, T aspect, T z_near, T z_far)oglplus::CameraMatrix< T >static
Perspective(T x_left, T x_right, T y_bottom, T y_top, T z_near, T z_far)oglplus::CameraMatrix< T >static
PerspectiveX(Angle< T > xfov, T aspect, T z_near, T z_far)oglplus::CameraMatrix< T >static
PerspectiveY(Angle< T > yfov, T aspect, T z_near, T z_far)oglplus::CameraMatrix< T >static
Pitch(Angle< T > angle)oglplus::CameraMatrix< T >static
Roll(Angle< T > angle)oglplus::CameraMatrix< T >static
Row(std::size_t i) constoglplus::Matrix< T, 4, 4 >
ScreenStretch(T x_left, T x_right, T y_bottom, T y_top)oglplus::CameraMatrix< T >static
ScreenTile(unsigned x, unsigned y, unsigned nx, unsigned ny)oglplus::CameraMatrix< T >static
Set(std::size_t i, std::size_t j, T v)oglplus::Matrix< T, 4, 4 >
Size(void) constoglplus::Matrix< T, 4, 4 >
Submatrix(void) constoglplus::Matrix< T, 4, 4 >
Yaw(Angle< T > angle)oglplus::CameraMatrix< T >static

Copyright © 2010-2014 Matúš Chochlík, University of Žilina, Žilina, Slovakia.
<matus.chochlik -at- fri.uniza.sk>
<chochlik -at -gmail.com>
Documentation generated on Mon Sep 22 2014 by Doxygen (version 1.8.6).