This section contains tutorials explaining step-by-step the usage of OALplus. These tutorials are based on the examples that come with OALplus.
Generally the tutorials assume that the reader has some programming skills and experience with C++. The first tutorials also try to explain how audio rendering with OpenAL works, what the individual resources like buffers, sources, etc. are used for in an OpenAL application, but the more advanced tutorials expect that the reader is acquainted with the basic concepts and the usage of OpenAL, which were explained in the earlier tutorials.